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State Model

Node States (4-State)

Each node in an Experimenter or Trainer tracks its own state.

init ──► built ──► finalized
error ──► (reset) ──► init
State Disk Memory Description
init Defined in Pipeline, not yet executed
built Stage: ✓ / Head: ✗ Execution complete; results are accessible
finalized Results extracted, resources released (Head only)
error error info Exception occurred; error details are preserved

Stage nodes cannot be finalized — they must remain available to supply data to downstream nodes.

If an upstream Stage is in error state, downstream nodes naturally fail without any explicit propagation logic.

State Transitions

Method Transition
build(nodes) init → built (Stage)
exp(nodes) init → built (Head)
finalize() built → finalized (Head only)
reset_nodes(nodes) any → init

Experiment States (2-State)

At the Experimenter level, an experiment session is either open or closed.

open ──► closed
State Stage objects Collector data
open Kept in memory Kept
closed Released Kept

Call close_exp() to transition from open to closed. This releases all Stage processor objects while preserving any data collected by Collectors.